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Aeroponics

Crew Facilities Cultivation

Cost ☐4 ♢2 ⚡2 Using precise growing techniques, enough food can be grown here to sustain the who...

Updated 3 months ago by MeowMixer5

Growbeds

Crew Facilities Cultivation

Cost ☐3 ♢1 ⚡1 Some space to cultivate and grow a variety of plants for crafting or for eating. F...

Updated 3 months ago by MeowMixer5

Landing Pods

Crew Facilities Escape/Landing Pods

Cost ☐4 ♢1 ⚡1 10 landing pods that fall fast and eject the occupant for combat quickly after lan...

Updated 3 months ago by MeowMixer5

Emergency Drop Pods

Crew Facilities Escape/Landing Pods

Cost ☐3 8 person sized drop pods that can be used one time each to land on a planet the ship is ...

Updated 3 months ago by MeowMixer5

Holographic Targets

Crew Facilities Training

Cost ☐4 ♢2 ⚡2 Holographically projected targets show weak points and simulate damage taken. Gett...

Updated 3 months ago by MeowMixer5

Range & Gym

Crew Facilities Training

Cost ☐3 ⚡1 Simple firing range with armored dummies of various species and 0-G gym. Getting a fe...

Updated 3 months ago by MeowMixer5

Surgery Room

Crew Facilities Medbays

Cost ☐5 ♢1 ⚡1 A room for doing surgeries, allowing the installation of bionics without a require...

Updated 3 months ago by MeowMixer5

Cots & First Aid

Crew Facilities Medbays

Cost ☐3 ⚡1 Simple cots to rest up in, as well as first aid equipment such as bandages and AEDs. ...

Updated 3 months ago by MeowMixer5

Hallway

Structural Modules Flooring

Costs ☐1 A simple hallway. Allows mechs to travel on the inside of the ship. Can be placed a...

Updated 3 months ago by MeowMixer5

Mag Plate With Automatic Clamps

Structural Modules Flooring

Costs ☐2 Allows mechs and people to treat outer space as normal terrain movement-wise. Also pr...

Updated 3 months ago by MeowMixer5

Transit Rail

Structural Modules Flooring

Costs ☐3 A rail tile that allows allied people or mechs to travel twice as fast while on them....

Updated 3 months ago by MeowMixer5

Magnetic Plating

Structural Modules Flooring

Costs ☐1 Allows mechs and people to treat outer space as normal terrain movement-wise. Can onl...

Updated 3 months ago by MeowMixer5

Thruster (Combustion/Ion)

Essential Modules Drives & Thrusters

Combustion Thruster Cost ☐2 (💧1 when fired) Power: 2 Ion Thruster Cost ☐2 ⚡2 Power: 1 As long...

Updated 3 months ago by MeowMixer5

Fuel Tank

Essential Modules Drives & Thrusters

Cost ☐5 Stores 💧5 A reserve fuel tank for all of your fuel storing needs. Is flammable and expl...

Updated 3 months ago by MeowMixer5

Breaker Room

Essential Modules Reactors

Cost ☐1 ♢1 A room full of breaker panels. A person inside the breaker room can toggle power flow...

Updated 3 months ago by MeowMixer5

Evasive Maneuver Rules

Essential Modules Steering

When a long range attack of some sort is incoming, the pilot may choose to engage in an evasive m...

Updated 3 months ago by MeowMixer5

Individual Rooms

Crew Facilities Quarters

Cost ☐6 ⚡1 Now you can really unwind! Personal rooms allow you to gain your class' hit die as te...

Updated 3 months ago by MeowMixer5

Basic Bunks

Crew Facilities Quarters

Cost ☐2 ⚡1 Some basic bunks in a room, allowing for (mostly) comfortable sleep while aboard the ...

Updated 3 months ago by MeowMixer5

Atomic Reassembler

Crew Facilities Crafting

Cost ☐12 ♢3 ⚡3 A high-tech atomic reassembler allows for fine manipulation of materials. Can tur...

Updated 3 months ago by MeowMixer5

Fabricator

Crew Facilities Crafting

Cost ☐7 ♢1 ⚡2 A 3D fabrication printer and more advanced tools let you craft more complex and la...

Updated 3 months ago by MeowMixer5