Structural Modules
The stuff that makes up the ship! Doors and floors, my friend, doors and floors.
Flooring
Space to roam aboard (or offboard) your ship!
Hallway
Costs ☐1 A simple hallway. Allows mechs to travel on the inside of the ship. Can be placed a...
Magnetic Plating
Costs ☐1 Allows mechs and people to treat outer space as normal terrain movement-wise. Can onl...
Mag Plate With Automatic Clamps
Costs ☐2 Allows mechs and people to treat outer space as normal terrain movement-wise. Also pr...
Transit Rail
Costs ☐3 A rail tile that allows allied people or mechs to travel twice as fast while on them....
Walls, Doors, and Airlocks
Stuff to keep the inside inside. Also to make sure there is an inside.
How Walls Work
Placement You will need to enclose any space you don't want to be outside in walls. Walls can on...
Light Walls & Doors
No Cost! Weak and lightweight walls and doors that cost basically nothing to build. Can be used ...
Sturdy Walls & Doors
Cost ☐1 per hexagon Stronger walls and doors meant to armor the outside of your ship while not b...
Heavy Walls & Doors
Cost ☐3 per hexagon Very strong walls and doors that are also radiation proofed.
Light Airlock
Cost ☐1 A weak and lightweight airlock that can be used by mechs and people. Can be placed adjac...
Sturdy Airlock
Cost ☐3 Stronger airlock for mechs and people. Can be placed adjacent to each other to let large...
Heavy Airlock
Cost ☐5 Very strong airlock for mechs and people that is also radiation proofed. Can be placed a...
Docking Port
The docking port is effectively a hallway module that can be disabled or enabled in order to deta...